I'VE GOT A NEW DRUG
Wednesday is New Product Day at my local FLGS, MetaGames. I thought I'd drop by, see what's what.
The highlights were Blue Moon City and Tempus. Blue Moon City looked good, but I don't get an awful lot of chances to play four-player games these days. Tempus also looked good, but it also looked like $55, so it stayed there. The store had six copies in--I gotta find more of these gamers.
Anyway, I thought I'd just wander around a while. The manager was doing a little paperwork; it looked odd so I asked what was up. A guy near Springfield had dropped off several hundred games for MetaGames to sell on consignment! Some good stuff too--all wargames, though. I asked about a few of them...also out of my price range. I may have to see about doing some consignment sales of my own through the store, though.
Leaning on the counter, I saw what looked like a bunch of foil CCG booster packs--but they were way bigger. I picked one up.
"What's this?"
"Oh man...you gotta see this stuff. You'd love it."
It was Perplex City cards, one of the greatest things ever and somehow it slipped entirely under my radar. If you tried to tell me about it months ago...I'm sorry. You have no idea how sorry I am.
So yeah, I have a fair number of cards now. So what is it?
Basically, there are 256 cards. Each card has a puzzle, graded for difficulty. Solve the puzzle, you get points. But that's not all!
Each puzzle is part of a group of four; solve all four in a group, and you get bonus points.
So far so good.
Now...there's also a huge metapuzzle...and if you solve it first you get $200,000. (Or vaguely equivalent amounts of other currencies.) See, it's a huge Puzzle Hunt. There's this...thing buried somewhere on Earth. The metapuzzle is supposed to lead you to it. What constitutes the metapuzzle? Virtually anything. Most cards have part of a map of Perplex City on the back; you can assemble those to form the big map. Which will help, we guess. Many cards also have a little "playing card" identification on them...to what purpose I know not. Some have even more bizarre and incomprehensible gobbledygook. If you buy the starter box set--and you should, if you want to play the metapuzzle--there's a music CD, a magazine, some stickers, a little "tour guide"...all manner of things. Who knows what secrets lurk within?
Some cards have extra information encoded. There's a million things going on here.
As I mentioned, every card is graded for difficulty. The first level is, I would say, somewhere around "Find Your Butt" level. (Example: "Name the planets of our solar system.") That said, they have their certain charms--one card has scratch 'n' sniff. Then they get harder and harder...there are eight levels. The first...four or so I can do without a pencil, or just light Googling. Then they start getting pretty hairy. I don't have any Silver cards (the toughest), but the black ones (the second-toughest) are pretty good. What's great is that they test everything--pop culture, general knowledge, logic, lateral thinking...all kinds of stuff.
Some of them are old chestnuts, but none the worse for that. One card presented the Petals Around The Rose puzzle, which I had somehow missed out on, and you had to provide the answer for the last set of five dice. Took me a while; my response upon solving it was something like "_________________________." My understanding is that this is not unusual.
The metapuzzle, where you're trying to figure out what the heck is going on, is vastly beyond my ken right now, of course. The trick, I suppose, is mapping Perplex City's backstory to reality on Earth, which seems...difficult. Luckily (?), there are plenty of "plant" websites describing the Perplexiverse. Here's one example.
There are a couple of slight problems, mostly to do with the mechanics of answering the puzzles. See, you keep track of everything online. Every card has a unique ID code, which you put in. Problem One: Zeros look like Os. Once you straighten that out, you have three chances in a 24-hour period to enter your answer. The thing is, the answer checker is a little finnicky. One card had you translate a Russian phrase, and it was VERY particular about how you translated it--even though there were several plausible word orders. Luckily, most of the worst offenders are logged online--a moment's Googling provides "technical help." (The answers to most of the easy ones are online, in case you're lazy. People have been doing this for a while.)
Anyway...it's great stuff, for the puzzle addicts out there. Anyone have cards they're willing to trade?